![]() ![]() At other times you might have been able to be inside the wall partially. Now when you jump into a wall (not doing this trick), you might be pushed out immediately without having entered the wall at all. In this game, 16 subpixels make up 1 pixel. A subpixel is a position component which is not rendered onscreen. ![]() You will need to have a proper X-subpixel position value for this to work. Since Mario accelerates faster into the direction he doesn't face to, you should use this trick while jumping backwards (Mario faces to the left).
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